Topic Proposal / we would love to hear from you!

The call for proposals is open for the 2017 VGBA Euro Summit! If you have an interesting case, some new legislation or any other legal update to share with a truly global crowd of video game lawyers, please submit your talk by e-mailing us a summary and why you think it's a good fit for the Euro Summit. Sessions can be individual presentations or panels. A typical time slot is 30-60 minutes.

ABOUT THE SUMMIT / what does the VGBA European Summit stand for

The VGBA European Summit: Game Business and Legal Affairs is the definitive conference for international practitioners of interactive entertainment law. Drawing the largest audience of in-house counsel from game publishers and developers, the annual event matches a senior audience and expert speakers for a full day of dynamic discussion and socialization among peers. Panels feature experienced in-house counsel and industry lawyers from most major jurisdictions and offer fresh insights into worldwide developments in video game law, including regulatory, IP and contractual issues. The summit is part of gamescom congress, a two-day conference right on site at Europe’s largest industry trade show, gamescom.

Attend the VGBA Summit

By clicking „Register Now“, you agree that a link to your public LinkedIn Profile and LinkedIn Profile picture (each as available) are displayed in the "Attendants" section before and during the VGBA Summit, and for a reasonable time period thereafter. The VGBA Summit is part of gamescom congress. When you click “Register Now”, you will be redirected to the gamescom congress website in a new browser window, where you can purchase your ticket. The purchase of the ticket is required to complete your registration.

Several ticket options are available for the gamescom congress:

  • Gamescom Congress Area Only - EUR 59.00 (valid on Wednesday 23rd of August. Does not include a gamescom ticket, which has to be purchased separately!).
  • Gamescom Congress Combined Ticket – EUR 99.00 (valid on Wednesday 23rd of August, includes a ticket to the gamescom entertainment and business area).
  • Gamescom Congress Reduced for Teachers and Students – EUR 25.00 (valid on Wednesday 23rd of August. Does not include a gamescom ticket, which has to be purchased separately!).

Summit Location

Congress-Centrum Nord Koelnmesse/KölnKongress
Room no. 4, 2nd floor
Messeplatz 1
50679 Köln

Get Directions

Schedule / who speaks at VGBA European Summit

Supported by


Conference Chairman

Konstantin Ewald

Konstantin Ewald

Partner, Osborne Clarke

Opening Remarks; Welcome!

Tobias Haar / Board Member, BIU   
Joseph Olin / Executive Director, VGBA   
Konstantin Ewald / Partner, Osborne Clarke   

Keynote: „A new European sales law for games – the DSM and the Digital Content Directive“

The EU is forging ahead with projects to establish a Digital Single Market (DSM). One building block of this global initiative is the Digital Content Directive that aims to update and harmonize the law governing contracts for the provision of digital content, among other things by creating specific warranty rights and rules for "payment by data". The keynote provides an update on the contents of the draft directive and that status of the legislative process.

Ulrich Kelber / Parliamentary State Secretary   

Panel Discussion: DSM and the Digital Content Directive

How will the Digital Single Market initiative in general and the Digital Content Directive in particular impact the games industry? Is the proposed legislative framework suitable for its purpose, or are modifications required? The panel discussion will feature some opinions, questions and answers from the perspective of industry lawyers.

Moderated by:

Dr. Christian-Henner Hentsch / Legal Counsel, BIU   

Panelists include:

Tobias Haar / Board Member, BIU   
Dr. Claas Oehler / Partner, IHDE Rechtsanwälte   

Keynote: The GDPR – Only 9 months to go – Key Challenges for the Games Industry

When the General Data Protection Regulation (GDPR) becomes fully applicable in May of 2018, European data protection law will undergo some fundamental changes and broaden its scope of application considerably. Many of the new rules require changes to data protection practices and documents. The keynote explores the challenges games companies face in becoming compliant, and what they can do to facilitate the process in the remaining nine months.

Dr. Marc Störing / Partner, Osborne Clarke   

Panel Discussion: What are the practical challenges of implementing GDPR compliance?

Participants share lessons learned and experiences with the General Data Protection (GDPR) implementation process, and discuss strategies to overcome practical obstacles on the path to data protection compliance.

Moderated by:

Dr. Tobias Schelinski / Partner, Taylor Wessing   

Panelists include:

Olivier Oosterbaan / Partner, Leopold Meijnen Oosterbaan   
Carolin Gäthke / Legal Counsel, InnoGames   

International Games Law – Latest Developments in Litigation, Enforcement and Regulation in US and the EU

This session provides a brief update on recent legal developments affecting the games industry in some of its core markets, the U.S. and the EU. It includes a briefing on latest case law as well as practical guidance on enforcing rights and complying with new laws and government regulations.

Speakers include:

Sean F. Kane / Partner, Frankfurt Kurnit Klein & Selz   
Juliette Auverny-Bennetot / Senior Legal Counsel, Paradox Interactive   
Rafal Kloczko / Legal Counsel, CD PROJEKT RED   

Keynote: “A brand new World? – Emerging legal issues in eSports“

The phenomenon of playing video games competitively and for paying audiences has left its initial niche and become a mainstream multimillion Dollar business with a number of new revenue streams for traditional and new games industry participants. eSports are even the subject of specific legislation in a number of countries. The keynote explores some of the legal issues associated with this latest addition to the "industry family".

Alexandre Rudoni / Partner, Allen & Overy   

Panel Discussion: Emerging legal issues in eSports

With the emergence of professionalized eSports, it should not come as a surprise that the games industry is now facing many of the legal questions associated with more traditional sports – from player contracts and sponsorship deals to the legal structuring of leagues and tournaments. This presents a challenge to players themselves, but also to other businesses in the eSports ecosystem. The panellists discuss their experience applying old law to a new phenomenon.

Moderated by:

Jas Purewal / Partner, Purewal & Partners   

Panelists include:

Dr. Axel von Walter / Partner, Beiten Burkhardt   
Dr. Pietro Graf Fringuelli / Partner, CMS Hasche Sigle   
Alexandre Rudoni / Partner, Allen & Overy   

Attendants / who participates in VGBA European Summit

Dr. Holger Weimann

Partner, Beiten Burkhardt

Fabian Neumann

Legal Counsel, EA

Markus Myhrberg

Partner, Lexia

Dr. Marc Störing

Partner, Osborne Clarke

Adrian Schneider

Senior Associate, Osborne Clarke

Prof. Dr. Kai Erenli

Head of Legal, arx anima

Ma’idah Lashani

‎Associate, Morrison & Lee

Dr. Martin Franz

Attorney at law

Nicholas Hall

Associate, Michalsons

Nav Sunner

CEO, Navatron

Dr. Gaetano Dimita

Lecturer International IP Law, Queen Mary University London

Olaf Wolters


Prof. Dr. Ulrich Luckhaus

Partner, Greyhills Rechtsanwälte

Olivier Oosterbaan

Partner, Leopold Meijnen Oosterbaan

Alexandre Rudoni

Partner, Allen & Overy

Juliette Auverny-Bennetot

Senior Legal Counsel, Paradox Interactive

Tobias Haar

Board Member, BIU

Felix Hilgert

Senior Associate, Osborne Clarke

Sergey Avetikov

Head of Legal, IMI.VC

Prof. Dr. Dieter Frey, LL.M.

Senior Partner, FREY Rechtsanwälte

Konstantin Ewald

Partner, Osborne Clarke

Dr. Pietro Graf Fringuelli

Partner, CMS Hasche Sigle

David S. Rosenbaum

Partner, Gerard Fox Law

Andrea Dufaure

Associate, Allen & Overy

Ulrich Kelber

Parliamentary State Secretary

Kostyantyn Lobov

Senior Associate, Harbottle & Lewis

Sebastian Schwiddessen, LL.M.

Associate, Baker & McKenzie

Dr. Tobias Schelinski

Partner, Taylor Wessing

Jas Purewal

Partner, Purewal & Partners

Daniel Fierst

Associate, Fierst, Kane & Bloomberg

Daniel Koburger

Associate, Chris Reid Law

Dr. Christian-Henner Hentsch

Legal Counsel, BIU

Patrick Sweeney

President, VGBA

Dr. Christian Rauda

Lawyer, GRAEF Rechtsanwälte

Emmanuel Martin

General Delegate, Sell

Ortwin Freyermuth

Co-Founder, Cloud Imperium Games

Joseph Olin

Executive Director, VGBA

Adam Krassowski

Lawyer, KN Adwokaci

Rafal Kloczko

Legal Counsel, CD PROJEKT RED

Sarah Cramer

Legal Counsel, Square Enix

Ramak Molavi

Head of Legal, GameDuell

Frederick Fierst

Partner, Fierst, Kane & Bloomberg

Dara MacGreevy

Senior Counsel, ISFE

Anne-Sophie Jammes

Partner, LexCase

Carolin Gäthke

Legal Counsel, InnoGames

Judith Hoffmann

Associate, Osborne Clarke

Alan Moss

Partner, Harbottle & Lewis

Dr. Claas Oehler

Partner, IHDE Rechtsanwälte

Alexander von Vultée

‎Senior Legal Counsel, Deutsche Telekom

Dr. Axel von Walter


Sean F. Kane

Partner, Frankfurt Kurnit Klein & Selz

About the VGBA

The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.

Interested in Becoming a Member of the VGBA? At this time, all members of the VGBA must be an attorney in good standing and either actively practicing in the video game and interactive entertainment industry or currently employed by a law school as a professor in specialized topics of the field. All prospective members must first submit an application to be peer certified as an active practitioner in the industry.

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