ABOUT THE SUMMIT / what does the VGBA European Summit stand for

The VGBA European Summit: Game Business and Legal Affairs is the definitive conference for international practitioners of interactive entertainment law. Drawing the largest audience of in-house counsel from game publishers and developers, the annual event matches a senior audience and expert speakers for a full day of dynamic discussion and socialization among peers. Panels feature experienced in-house counsel and industry lawyers from most major jurisdictions and offer fresh insights into worldwide developments in video game law, including regulatory, IP and contractual issues. The summit is part of gamescom congress, a two-day conference right on site at Europe’s largest industry trade show, gamescom.

Attend the VGBA Summit

By clicking „Register Now“, you agree that a link to your public LinkedIn Profile and LinkedIn Profile picture (each as available) are displayed in the "Attendants" section before and during the VGBA Summit, and for a reasonable time period thereafter. The VGBA Summit is part of gamescom congress.When you click “Register Now”, you will be redirected to the gamescom congress website in a new browser window, where you can purchase your ticket. The purchase of the ticket is required to complete your registration.

Several ticket options are available:

  • Individual tickets for access to gamescom congress area only are EUR 40.00 (does not include gamescom ticket, which has to be purchased separately!).
  • If you are attending gamescom and do not yet have a ticket, you can also get your three day ticket for gamescom for EUR 68.00 (does not include gamescom congress ticket, which has to be purchased separately!).
  • One-day combination tickets for access to both gamescom congress and gamescom (valid only on Thursday August 6!) are also available for EUR 70.00.

Summit Location

Congress-Centrum Nord Koelnmesse/KölnKongress
Raum 5, Rheinsaal 2. OG
Messeplatz 1
50679 Köln

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Schedule / who speaks at VGBA European Summit

Supported by

Conference Chairman

Konstantin Ewald

Konstantin Ewald

Partner, Osborne Clarke


David S. Rosenbaum / President of the vgba   
Tobias Haar / Board Member of BIU - Bundesverband Interaktive Unterhaltungssoftware   
Konstantin Ewald / Conference Chairman and Board Member of vgba   

Public Policy

A review and discussion about current regulation, pending legislation, public policy issues: e.g., regulation of content, consumer and youth protection, advertising in games, and updates from industry trade associations.

Moderated by:

Konstantin Ewald / Partner, Osborne Clarke   

Panelists include:

Brigitte Wagner / Legal Counsel, BIU   
Richard Ball / Vice President - Business and Legal Affairs, Warner Bros.   
Ian Mattingly / Head of Legal (Europe), Activision Blizzard   
David Sweeney / General Counsel, ISFE   

Privacy Update

An update on privacy regulations which affect games (in Europe and around the world) and discussion about privacy in games.

Moderated by:

David S. Rosenbaum / Rosenbaum Law Group   

Panelists include:

Dr. Tobias Gräber / Lawyer, PwC Legal   
Jan-Peter Ewert / European Counsel, Valve   
Ramak Molavi / Head of Legal, GameDuell   

IP developments in Europe and the US

This panel will discuss recent developments in European copyright law including the implementation of the EU’s 2001 InfoSoc/Copyright Directive and digital exhaustion. It will also address how US patent law is impacting game development outside of the US.

Keynote (“Copyright law for the games industry – the state of play in Europe”) by:

Dr. Ole Jani / CMS Hasche Sigle   

Moderated by:

Claas Oehler / Partner, IHDE Rechtsanwälte   

Panelists include:

Dr. Andreas Lober / Partner, Beiten Burkhardt   
Jonathan Pearce / Attorney, SoCal IP Law Group   
James Alan Cook / General Counsel, OL2 Inc.   

Advanced Drafting/Negotiation of Game Contracts

The panel will discuss recent trends in game contracts and will examine a number of clauses commonly found in agreements in the interactive entertainment industry – e.g. game development and distribution agreements, celebrity endorsement agreements, and will help identify the key issues to consider, the problems that can arise in practice, what each party may want to achieve and the possible compromise positions.

Moderated by:

Paul Gardner / Partner, Osborne Clarke   

Panelists include:

Patrick Sweeney / Attorney, IE Law Group   
Jas Purewal / Partner, Purewal & Partners   
Mark Phillips / Partner, Harbottle & Lewis   
Dan Penfold / Legal Counsel, Warner Bros.   
Amit Chokshi / In-House Solicitor, Square Enix   

Attendants / who participates in European VGBA Summit

Markus Myhrberg

Partner, Lexia

Amit Chokshi

In-House Solicitor, Square Enix

Johanna Nylander

Policy Affairs, Swedish Games Industry

Cordula Zimmer

Senior Legal Counsel, Wooga

Frederick Fierst

Partner, Fierst, Kane & Bloomberg

Ortwin Freyermuth

Co-founder, Cloud Imperium Games

Paul Gardner

Partner, Osborne Clarke

Felix Hilgert

Associate, Osborne Clarke

Olivier Oosterbaan

Partner, Leopold Meijnen Oosterbaan

Maximilian Conrad

Attorney at Law

David Hoppe

Principal, Gamma Law

Daniel Fierst

Legal Counsel, Wargaming.net

Joseph Olin

Executive Director, VGBA

Alexander Mustakerski

Head of Legal, Game Insight

Dr. Leonard Reis

Attorney at Law

Sonia Wojciechowska

Project Coordinator, Krakowski Park

Jan-Peter Ewert

European Counsel, Valve

David S. Rosenbaum

President, vgba

Claas Oehler

Partner, IHDE Rechtsanwälte

Jakub Kubalski

Associate, DZP

Javier Hernández-Ros

Head of Unit - Creativity, EU Commission

Brigitte Wagner

Senior Legal Counsel, BIU

Nav Sunner

Sector Principal, Hampleton Partners

Dr. Tobias Gräber

Lawyer, PwC Legal

Dr. Martin Franz

Attorney at law

Fabian Neumann

Lawyer, 1337 Management

Jonathan Pearce

Attorney, SoCal IP Law Group

Nick Macrae

SVP Business & Legal, Warner Bros.

Ian Mattingly

Head of Legal (Europe), Activision Blizzard

Andreas Vajlok

CFO, Paradox Interactive

Dr. Axel von Walter


Dr. Andreas Lober

Partner, Beiten Burkhardt

Dennis Weissweiler

Research Assistant, Osborne Clarke

Tobias Haar

Board Member, BIU

Adrian Knaul

Research Assistant, University of Lucerne

Jas Purewal

Partner, Purewal & Partners

Dr. Ole Jani

Partner, CMS Hasche Sigle

Dan Penfold

Legal Counsel, Warner Bros.

James Alan Cook

General Counsel, OL2 Inc.

David Sweeney

General Counsel, ISFE

Mark Phillips

Partner, Harbottle & Lewis

Ramak Molavi

Head of Legal, GameDuell

Patrick Sweeney

Attorney, IE Law Group

Prof. Dr. Kai Erenli

Head of Legal, arx anima

Sergey Avetikov

Head of Legal, IMI.VC

Adrian Schneider

Associate, Osborne Clarke

Konstantin Ewald

Partner, Osborne Clarke

About the VGBA

The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.

Interested in Becoming a Member of the VGBA? At this time, all members of the VGBA must be an attorney in good standing and either actively practicing in the video game and interactive entertainment industry or currently employed by a law school as a professor in specialized topics of the field. All prospective members must first submit an application to be peer certified as an active practitioner in the industry.


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