ABOUT THE SUMMIT / what does the VGBA European Summit stand for

The VGBA European Summit: Game Business and Legal Affairs is the definitive conference for international practitioners of interactive entertainment law. Drawing the largest audience of in-house counsel from game publishers and developers, the annual event matches a senior audience and expert speakers for a full day of dynamic discussion and socialization among peers. Panels feature experienced in-house counsel and industry lawyers from most major jurisdictions and offer fresh insights into worldwide developments in video game law, including regulatory, IP and contractual issues. The summit is part of gamescom congress, a two-day conference right on site at Europe’s largest industry trade show, gamescom.

Attend the VGBA Summit

By clicking „Register Now“, you agree that a link to your public LinkedIn Profile and LinkedIn Profile picture (each as available) are displayed in the "Attendants" section before and during the VGBA Summit, and for a reasonable time period thereafter. The VGBA Summit is part of gamescom congress. When you click “Register Now”, you will be redirected to the gamescom congress website in a new browser window, where you can purchase your ticket. The purchase of the ticket is required to complete your registration.

Several ticket options are available for the gamescom congress:

  • Gamescom Congress Area Only - EUR 59.00 (valid on Thursday 18th of August. Does not include a gamescom ticket, which has to be purchased separately!).
  • Gamescom Congress Combined Ticket – EUR 99.00 (valid on Thursday 18th of August, includes a ticket to the gamescom entertainment and business area).
  • Gamescom Congress Reduced for Teachers and Students – EUR 25.00 (valid on Thursday 18th of August. Does not include a gamescom ticket, which has to be purchased separately!).

Summit Location

Congress-Centrum Nord Koelnmesse/KölnKongress
Room no. 5, 2nd floor
Messeplatz 1
50679 Köln

Get Directions

Schedule / who speaks at VGBA European Summit

Supported by

Conference Chairman

Konstantin Ewald

Konstantin Ewald

Partner, Osborne Clarke

The European Commission’s plans for a Digital Single Market for Europe

One year after the announcement of the European Commission's plans for a Digital Single Market for Europe, we take stock of the progress so far and look at contentious topics such as geo-blocking and portability of online content. We will also discuss ways in which Brexit might affect the regulatory landscape.

The new EU Data Protection Regulation

What does the new EU Data Protection Regulation mean for the games industry? Is privacy law finally really unified across the continent? And will data transfers to the UK become the next big headache after Brexit?

IP developments in Europe and the US

We look at developments in intellectual property law and practice from such diverse angles as key selling, game cloning and recent reform plans of copyright law aiming to make total buy-out clauses (even) harder in Germany.

Advanced Drafting/Negotiation of Game Contracts

The panel will discuss recent trends in game contracts and will examine a number of clauses commonly found in agreements in the interactive entertainment industry – e.g. game development and distribution agreements, celebrity endorsement agreements, and will help identify the key issues to consider, the problems that can arise in practice, what each party may want to achieve and the possible compromise positions.

E-Sports – the next big thing

E-Sports as a business is growing up – meaning that big sponsorship contracts, TV rights deals and disputes over star players are becoming prevalent. We discuss legal pitfalls and explore the increasingly professionalized legal structuring of E-Sports leagues and tournaments.

Attendants / who participates in VGBA European Summit

Thao Wagner

Legal Counsel, Electronic Arts

Felix Hilgert

Senior Associate, Osborne Clarke

Adrian Schneider

Associate, Osborne Clarke

Tim Maiorino

Counsel, Osborne Clarke

Deborah Bellange

CFO & Vice President, Focus Home Interactive

Konstantin Ewald

Partner, Osborne Clarke

Patrick Sweeney

Attorney, IE Law Group

Paul Gardner

Partner, Osborne Clarke

Frederick Fierst

Partner, Fierst, Kane & Bloomberg

David S. Rosenbaum

President, vgba

Joseph Olin

Executive Director, VGBA

Dr. Martin Franz

Attorney at law

Tobias Haar

Board Member, BIU

Dr. Axel von Walter


About the VGBA

The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.

Interested in Becoming a Member of the VGBA? At this time, all members of the VGBA must be an attorney in good standing and either actively practicing in the video game and interactive entertainment industry or currently employed by a law school as a professor in specialized topics of the field. All prospective members must first submit an application to be peer certified as an active practitioner in the industry.

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