Topic Proposal / we would love to hear from you!

The call for proposals is open for the 2017 VGBA Euro Summit! If you have an interesting case, some new legislation or any other legal update to share with a truly global crowd of video game lawyers, please submit your talk by e-mailing us a summary and why you think it's a good fit for the Euro Summit. Sessions can be individual presentations or panels. A typical time slot is 30-60 minutes.

ABOUT THE SUMMIT / what does the VGBA European Summit stand for

The VGBA European Summit: Game Business and Legal Affairs is the definitive conference for international practitioners of interactive entertainment law. Drawing the largest audience of in-house counsel from game publishers and developers, the annual event matches a senior audience and expert speakers for a full day of dynamic discussion and socialization among peers. Panels feature experienced in-house counsel and industry lawyers from most major jurisdictions and offer fresh insights into worldwide developments in video game law, including regulatory, IP and contractual issues. The summit is part of gamescom congress, a two-day conference right on site at Europe’s largest industry trade show, gamescom.

Attend the VGBA Summit

registing
By clicking „Register Now“, you agree that a link to your public LinkedIn Profile and LinkedIn Profile picture (each as available) are displayed in the "Attendants" section before and during the VGBA Summit, and for a reasonable time period thereafter. The VGBA Summit is part of gamescom congress. When you click “Register Now”, you will be redirected to the gamescom ticketing website in a new browser window, where you will need to create or log into an account for the gamescom ticketing system and purchase your ticket for gamescom congress (this is not included in the regular gamescom ticket). The purchase of the ticket is required to complete your registration.

Several ticket options are available for the gamescom congress:

  • gamescom congress Area Only - EUR 75.00 (Early Bird option: EUR 65.00 before 10 July) (valid on Wednesday 22nd of August. Does not include a gamescom ticket, which has to be purchased separately!).
  • gamescom congress Combined Ticket – EUR 115.00 (Early Bird option: EUR 105.00 before 10 July) (valid on Wednesday 22nd of August, includes a ticket to the gamescom entertainment and business areas).
  • gamescom congress Reduced for Teachers and Students – EUR 35.00 (valid on Wednesday 22nd of August. Does not include a gamescom ticket, which has to be purchased separately!).

Summit Location

Congress-Centrum Nord Koelnmesse/KölnKongress
Room no. 4, 2nd floor
Messeplatz 1
50679 Köln

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Schedule / who speaks at VGBA European Summit

Supported by

  and

Conference Chairman

Konstantin Ewald

Konstantin Ewald

Partner, Osborne Clarke

Opening Remarks/Welcome

Tobias Haar / Chairman LAC, game e.V.   
Patrick Sweeney / President, VGBA   
Joseph Olin / Executive Director, VGBA   
Konstantin Ewald / Partner, Osborne Clarke   

Keynote: “The Digital Single Market – The Digital Content and Copyright Directives”

The EU is forging ahead with projects to establish a Digital Single Market (DSM). One building block of this global initiative is the Digital Content Directive that aims to update and harmonize the law governing contracts for the provision of digital content, among other things by creating specific warranty rights and rules for "payment by data". Another key element is the Copyright Directive which reforms key aspects of European copyright law. The keynote provides an update on the contents of the draft directives.

Axel Voss / Member of the European Parliament   

Panel: “Copyright reform and con-sumer rights: Convenience or repellent?”

Panelists weigh in on expected effects of upcoming EU legislation on games companies, and discuss how balanced laws can enhance creators’ and consumers’ rights while simultaneously improving market chances for games companies and leveling the playing field without suffocating actors with excessive regulation.

Moderated by:

Dr. Christian-Henner Hentsch / Legal Counsel, game e.V.   

Panelists include:

Axel Voss / Member of the European Parliament   
Tiemo Wölken / Member of the European Parliament   
Prof. Dr. Jan Bernd Nordemann / Partner, Boehmert & Boehmert   
Ann Becker / Head of Policy & Public Affairs, ISFE   

Keynote: “Hooray, we survived GDPR Day! Here’s what happens after 25 May.”

You really thought it was over? With GDPR now in effect, the Keynote takes a look ahead at future trends and regulations, such as AI and automated decision-making in games, and the upcoming ePrivacy regulation that will fundamentally change online privacy practices – again.

Dr. Marc Störing / Partner, Osborne Clarke   

Panel: “Achievement Unlocked: Implement GDPR”

Participants share lessons learned and experiences with the General Data Protection Regulation (GDPR) implementation process, and discuss the new challenges on the path to data protection compliance.

Moderated by:

Dr. Axel von Walter / Partner, BEITEN BURKHARDT   

Panelists include:

Cordula Zimmer / Senior Legal Counsel, Wooga   
Darya Firsava / IP Counsel, Wargaming.net   
Rafal Kloczko / Chief Counsel, CD PROJEKT RED   

Panel: “It’s in the Game: Legal Up-date on Mechanics, Monetization and Content”

The panel discusses recent European legal developments around what you can and cannot put in your game – from the design of in-app purchases and rewarded ads to current age-rating trends and the ubiquitous loot box.

Moderated by:

Felix Hilgert / Counsel, Osborne Clarke   

Panelists include:

Nicholas Plassaras / Associate, Fenwick & West   
Juliette Auverny-Bennetot / Senior Legal Counsel, Paradox Interactive   
Paul Gardner / Partner, Wiggin   

Keynote: “Broadcasting in eSports”

Broadcasting has for a long time been a key revenue generator (if not the key revenue generator) in traditional sports, and is likely to be in eSports. However, a combination of the position of publishers at the top of each eSport and the open eSports ecosystem means that eSports broadcasting tends to operate quite differently from the way it does in traditional sports.

Will Deller / Associate, Bird & Bird   

Fireside Chat: “Deal Trends in eSports”

Industry veterans share in-sights on how money is made and spent in the eS-port world.

Jas Purewal / Partner, Purewal & Partners   
Ryan Morrison / Partner, Morrison & Lee   

Speakers / who is on the stage at VGBA European Summit

Tiemo Wölken

Member of the European Parliament

Prof. Dr. Jan Bernd Nordemann

Partner, Boehmert & Boehmert

Cordula Zimmer

Senior Legal Counsel, Wooga

Juliette Auverny-Bennetot

Senior Legal Counsel, Paradox Interactive

Dr. Marc Störing

Partner, Osborne Clarke

Axel Voss

Member of the European Parliament

Tobias Haar LL.M.

Chairman LAC, game e.V.

Patrick Sweeney

President, VGBA

Nicholas Plassaras

Associate, Fenwick & West

Rafal Kloczko

Chief Counsel, CD PROJEKT RED

Dr. Christian-Henner Hentsch

Legal Counsel, game e.V.

Ann Becker

Head of Policy & Public Affairs, ISFE

Ryan Morrison

Partner, Morrison & Lee

Konstantin Ewald

Partner, Osborne Clarke

Dr. Axel von Walter

Partner, BEITEN BURKHARDT

Will Deller

Associate, Bird & Bird

Felix Hilgert

Counsel, Osborne Clarke

Jas Purewal

Partner, Purewal & Partners

Joseph Olin

Executive Director, VGBA

Darya Firsava

IP Counsel, Wargaming.net

Attendees / who participates in VGBA European Summit

Nav Sunner

CEO, Navatron

Prof. Dr. Jan Bernd Nordemann

Partner, Boehmert & Boehmert

Anne Völkel

Senior Counsel, Electronic Arts

Olivier Oosterbaan

Partner, Leopold Meijnen Oosterbaan

Benjamin Wolf

Producer, astragon Entertainment GmbH

Allison Rothman

Senior Associate, Morrison & Lee

Jas Purewal

Partner, Purewal & Partners

Rafal Kloczko

Chief Counsel, CD PROJEKT RED

Ann Becker

Head of Policy & Public Affairs, ISFE

Tobias Haar LL.M.

Chairman LAC, game e.V.

Cordula Zimmer

Senior Legal Counsel, Wooga

Jorge Andres Bedoya

Partner, Bedoya & Visbal Abogados

Joseph Olin

Executive Director, VGBA

Ewelina Jarosz-Zgoda

Legal Counsel, GOG.com

Ryan Morrison

Partner, Morrison & Lee

Dr. Gregor Schmid

Partner, Taylor Wessing

Tom Harding

Partner, Osborne Clarke

Mark Phillips

Partner, Harbottle & Lewis

Patrick Sweeney

President, VGBA

Will Deller

Associate, Bird & Bird

Alan Moss

Partner, Harbottle & Lewis

Anna Kastner

Senior Legal Counsel, Gameforge

Stefanie Foese

Legal Counsel, gamigo group

Dr. Christian-Henner Hentsch

Legal Counsel, game e.V.

Juliette Auverny-Bennetot

Senior Legal Counsel, Paradox Interactive

Darya Firsava

IP Counsel, Wargaming.net

Paul Gardner

Partner, Wiggin

Friedrich Lieb

Associate, Osborne Clarke

Leonhard Bendel

Associate General Counsel, ZeniMax Europe

Frederick Fierst

Partner, Fierst, Kane & Bloomberg

Konstantin Ewald

Partner, Osborne Clarke

Marcin Lewoszewski

Legal Counsel, Kobylańska & Lewoszewski

Fabian Neumann

Legal Counsel, Electronic Arts

Ronald Jentges

Senior Director Legal Affairs - Europe, Blizzard Entertainment

Lorenzo von Petersdorff

Legal Counsel, USK

Nicholas Allan

Associate, Wiggin

Nicholas Plassaras

Associate, Fenwick & West

Dan Rogers

Attorney - Digital Media & Video Games

Dr. Marc Störing

Partner, Osborne Clarke

Tiemo Wölken

Member of the European Parliament

Felix Hilgert

Counsel, Osborne Clarke

Sergey Avetikov

Head of Legal, IMI.VC

Judith Hoffmann

Associate, Osborne Clarke

Dr. Gaetano Dimita

Lecturer International IP Law, Queen Mary University London

Axel Voss

Member of the European Parliament

Prof. Dr. Kai Erenli

Head of Games & Immersive Media, arx anima

Adrian Schneider

Senior Associate, Osborne Clarke

Daniel Fierst

Associate, Fierst, Kane & Bloomberg

Dr. Christian Rauda

Lawyer, GRAEF Rechtsanwälte

Daniel Koburger LL.M.

Associate, Chris Reid Law

About the VGBA

The Video Game Bar Association is the premier international association whose members represent the industry’s leading practitioners in the interactive entertainment industry and other related fields.

Interested in Becoming a Member of the VGBA? At this time, all members of the VGBA must be an attorney in good standing and either actively practicing in the video game and interactive entertainment industry or currently employed by a law school as a professor in specialized topics of the field. All prospective members must first submit an application to be peer certified as an active practitioner in the industry.

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